
Plight of the Bumblebee
GMTK 2025 Game Jam Submission.
Theme : Loop
Controls:
- Keyboard
- Movement: WASD or Arrow keys
- Dash/Dodge : Spacebar or CTRL
- Godmode: G
- Dodge Mechanic
- Speeds up the player and grants i-frames for .5 secs and has an 8 sec cool down after use.
Game's Objective: Survive till the end of the song by dodging notes and other hazards and "escape" the concert hall.
Description: You are a bee that has found itself in a concert hall during a live performance. In an acting of spiraling paranoia, you must escape as the peculiar band tries to get rid of you...
Our submission was made with the help of JomarJV, EvahasfallenVT, and myself.
In our game we have used "Loop" in several ways. It has been an aspect of the design in the coding, sound design, animation, and the story of the short game. Most of the games code has been done with for loops. The main sound theme is a song that is constantly looping on itself. The animations were keyed out to be looping animations. The games story, you are stuck in a loop, trying to get out of the concert hall.
Updated | 2 days ago |
Published | 4 days ago |
Status | Prototype |
Platforms | HTML5 |
Authors | Gargreth, Eva |
Made with | Godot |
Tags | Game Maker's Toolkit Jam |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Leave a comment
Log in with itch.io to leave a comment.